Will's Homebrew Magic Items and Player Options
Now available on the Dungeon Masters Guild
Now available on the Dungeon Masters Guild
The long awaited sequel to Krinkle's spectacular book of magic items is finally here and it has dozens of new items created over the past year for season 2 of the D8 Night Campaign and you've got a chance to get some of them before the D8 Night crew does!
In classic Krinkle fashion, you will find your fill of magic items that range from serious to silly alongside Krinkle’s own color commentary. There are of course a few magic weapons, but a magic outhouse, gem juicer, and even a loaf of many sandwiches as well. Like all of Krinkle’s arcane creations, the items in this guide are far from predictable. The guide also includes rules for items that attune to a party as well as a few examples (Gerry and Jenny’s Gem and Junk Juicer, Fresnel, and a Spell Squirrel). Finally, the guide includes 3 magic items sets with set bonuses that unlock as more items in the set are found. These sets include: The Gear of Mechanus, the Inventor’s Kit, and the Trappings of the Huntress. |
Iron FatedIron Fated covers the archetype of the hero who has their fate forever intertwined with a great weapon. King Arthur and Excalibur or Aragorn and Andúril are both examples of such heroes.
The guide includes:
Pay What You Want (Including FREE) On The Dungeon Master's Guild! |
Pippi Pigeontoe’s
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Will mayer's Custom Rules
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Blood, Sweat, and Tears:
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BloodlinesSummary of what’s included:
6 Player races:
3 Backgrounds (Cook, Outcast, Survivor) 25 Titanic Feats! |
Will Mayer's Custom
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The Path of Fury: Barbarian Class OptionIf you’ve ever entered the fray and wanted to slam two opponents together, be temporarily impervious to pain, or inspire bloodlust in your compatriots after dealing a deadly blow, then the Path of Fury is the way forward.
The Path of Fury offers a new path for barbarians who don’t mind giving up certain resistances to perform ferocious exploits in battle. This path does for the barbarian what the Battlemaster archetype does for the fighter, but instead of learning maneuvers from practicing in the courtyard of some vassal’s keep, the Path of Fury grants access to exploits that have been honed in the heat of life or death battles. The path offers access to ferocity dice to fuel your choice of 17 exploits. It also includes the additional state of fury (an alternative to rage) where you sacrifice some resistance and damage bonuses for an increased chance to hit and the ability to perform unique attacks, inspire your allies, or cripple your enemies. This guide offers guidance on selecting a role-playing reason for taking the path, all of the features offered by the path, and a feat for those who want access to a limited number of exploits without truly becoming a barbarian. The path will be popular for those who want to multi-class into the first few levels of barbarian as well, since the fury state offers more mental clarity than that of the raging barbarian, allowing for the casting of spells that don’t require concentration. The Path of Fury is not for the faint of heart, but you’re not that type. You are, after all, a barbarian. |
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